#Add/Remove Anim.at KF
LMB:Generate a "Set Animation Checkmark" Keyframe at the Animation Slider Position for all selected Objects.**_
RMB:Generate a "Remove Animation Checkmark" Keyframe at the Animation Slider Position for all selected Objects.
RB_Set_Kinematic_at_actual_KF(1)
#END
[OnRightMouseButton!]
RB_Set_Kinematic_at_actual_KF(0)
#END