#Make Round Tower/3D-Pos.
LMB:Make a round Castlewall at the Center (0,0,0).**_
RMB:Make a round Castlewall at the Pos. of the 3D-Cursor. Radius should be >30 to be stable.**Radius should be >30 to be stable.
[INP]Enter Height, Radius.!20,40
Roundtower(0,0,[INP2],[INP1])
#END
[OnRightMouseButton!]
[INP]Enter Height, Radius.!20,40
x,y,z=bpy.context.scene.cursor.location
Roundtower(x,y,[INP2],[INP1])
#END


